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CS498EmbeddedSystemsProgramming Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
HBeatPacketPackets sent on a time interval to maintain a constant connection with the other side
InNetSockClass to handle the incomming data
JoystickManagerReads inputs from the joystick - laptop version
JoystPacketPackets for holding one directional command for the joystick
LoginPacketPackets holding login information Packet format: :[TYPE][ID][TIME][USER][PASSWORD]
MenuDefinition for a menu
NetConnWatchdogWatchdog for the wireless network connect
NetManagerClass responsible for interfacing with the incomming and outgoing data sockets
OutNetSockThe class to take care of outgoing data
PacketDefines the data structure of a packet
ScreenManagerDraws the UI using the curses API
SysLogSystem logger to write to during information - laptop version
UIBackgroundResponsible for processing user commands

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